The game worked a lot like those old "Choose Your Own Adventure" books -- in each room, you would have a number of obstacles to avoid, usually by simply moving the joystick in one direction or hitting the sword button. One miss-timed or missed move and you suffered one of several heinous deaths built into the game...in which case you had to pony up another 50 cents and start the game over with your newfound knowledge.
The reason I am writing about this game is because I realized the other day that it is a perfect analogy of my dating life. Each new girl is a new game...and each time I flame out miserably by making a "bad move" I chalk it up as a learning experience and try to avoid making the same mistake in the future. And then I suppose "rescuing the fair princess" would be analogous to finally suckering someone into marrying me.
Granted, my dating life is not exactly prolific...but this IS how it kinda feels. :)